![]() ![]() In this level, I witnessed one of Sonic Adventure’s most memorable scenes: An enormous whale chases Sonic across a collapsing bridge. I bopped enemies, jumped off springs, and ran until my lungs collapsed. While pursuing Tails, I entered the game’s first level or “Action Zone.” This 3D course was reminiscent of the levels in Sonic’s Genesis adventures. Even though this environment felt strangely out of place, I paid it no heed, and zoomed on to save my friend Tails, who had crash landed while testing his plane. ![]() This familiar environment didn’t appear in Sonic’s past adventures rather, this city looked like it belonged in sunny Florida. Upon entering Sonic’s Adventure, I was thrust into an urban environment with a hint of familiarity. There was also Knuckles, but I was never a fan of the angry Echidna (and I’d witnessed his “action” levels in a friend’s copy of Sonic Adventure 2), so I decided to stick with the speed demon, Sonic. He continually got in my way in Sonic 2, so I decided to pass him over for the blue blur. Sega’s mascot was a hero of mine as a kid, so I had to stick with him (brand loyalty folks).īack in Sonic 2, I was also introduced to Tails, who I quickly learned to leave in the dust. Of course it’d be none other than the hedgehog with an attitude. When I first booted up my Dreamcast, I immediately knew who I’d choose. ![]() Well, my dream finally came true–ten years later. It’s bad enough that I was introduced to Sonic Adventure with its worst character, but I was also misfortunate in that I had to start in Station Square (Sonic Adventure’s overworld).ĭespite starting in the game’s lousiest location with the worst possible character, I had always wanted to play Sonic Adventure. The graphics were amazing, as was the frame rate, but I couldn’t figure out where to go with the walking carpet known as Big The Cat. In 1999, I actually did get to demo Sonic Adventure at a retail store, but I walked away unimpressed. ![]()
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